YOUR CITY TOOLKIT · PRE-RELEASE
Ingredient Source Optimizer
Compare the cash, time and usable yield of your available supply options.
No game presets. Use your own observations and keep values in the same units.
Calculations and suggested sequences are planning aids, not verified game mechanics.
Calculations and suggested sequences are planning aids, not verified game mechanics.
COST PER USABLE UNIT
Enter at least one available source to compare.
Adjusted cost per unit = (cash + minutes × your time value) ÷ usable yield. Crossover solves equal adjusted costs between two sources. Setup costs must be explicitly allocated into the batch cost.