What the boat changes
Water travel and fishing can be combined into a single outing. The Q&A distinguishes the boat from cars, which the player cannot drive. That does not mean every visible waterway is accessible, or that a boat connects all districts.
- Confirm an actual dock at both ends of a planned trip.
- Record the unlock and access conditions.
- Keep unknown routes out of travel estimates.
Resting aboard
The January 2025 blog describes the boat as a refuge for rest and spending the night. This is useful historical context, but not enough to assume immunity to every curfew rule or weather condition. Verify the controls and restrictions before relying on it as an overnight plan.
- Trains: automated
- HOVA: automated
- Boat: player-piloted
- Confirm each connection
This is a mode guide, not a geographic map or a verified route network.
Make a trip serve a purpose
Choose a fishing, exploration or travel goal and list what can share the route. The City Route Planner groups user-entered stops and explains confirmed modes. It does not calculate a shortest path across an invented map.
What we’ll check at launch
- Boat unlock, controls and dock links
- Rest and overnight rules
- Waterway restrictions
Arrange your own stops with confirmed transport concepts. No invented travel times.

Follow the evidence
Checked Fri, 11 Sep 2026 04:27:05 GMT · No released build verified. Official previews can change before launch.
- COMMUNITY Q&A 2026-03-31
- JANUARY 2025 COMMUNITY BLOG 2025-01-30
